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Text File  |  2002-08-24  |  5KB  |  294 lines

  1. ;//////////////////////////////////////////////////////////////
  2. ; New Ship Item Itemization stats menu
  3.  
  4. [TEMPLATE_TITLES]
  5. RenderObj=    TSI07A
  6. Color=        FA_GRAY
  7. AltColor=    FA_WHITE
  8. Justify=    CENTER,CENTER
  9. FontType=    FONT_SMALL
  10. EffectOn=    FA_WIPE_ON_RIGHT,FA_STAY_COMPLETE
  11. EffectConst=    FA_REVERT
  12. EffectOff=    NONE
  13. MouseOver=    NONE
  14. MouseClick=    NONE
  15.  
  16. [STR-0]
  17. Template0=    TEMPLATE_TITLES
  18. StringID=    TITLE00_TSI07A
  19. String0=    Ship Stats
  20. Attach=        TITLE00
  21.  
  22. [STR-1]
  23. Template0=    TEMPLATE_TITLES
  24. StringID=    TITLE01_TSI07A
  25. String0=    Deflects
  26. Attach=        TITLE01
  27.  
  28. ;//////////////////////////////////////////////////////////////
  29. ;Stats
  30.  
  31. [TEMPLATE_STATS]
  32. RenderObj=    TSI07A
  33. Color=        FA_BLUE
  34. AltColor=    FA_WHITE
  35. Justify=    CENTER,LEFT
  36. FontType=    FONT_TINY
  37. EffectOn=    FA_WIPE_ON_RIGHT,FA_STAY_COMPLETE
  38. EffectConst=    FA_REVERT
  39. EffectOff=    NONE
  40. MouseOver=    NONE
  41. MouseClick=    NONE
  42.  
  43. [STR-2]
  44. Template0=    TEMPLATE_STATS
  45. StringID=    HullTitle
  46. String0=    Hull Strength
  47. Attach=        stat00
  48.  
  49. [STR-3]
  50. Template0=    TEMPLATE_STATS
  51. StringID=    DefenseTitle
  52. String0=    Defense
  53. Attach=        stat01
  54.  
  55. [STR-4]
  56. Template0=    TEMPLATE_STATS
  57. StringID=    MissileTitle
  58. String0=    Missile Defense
  59. Attach=        stat02
  60.  
  61. [STR-5]
  62. Template0=    TEMPLATE_STATS
  63. StringID=    SpeedTitle
  64. String0=    Speed
  65. Attach=        stat03
  66.  
  67. [STR-6]
  68. Template0=    TEMPLATE_STATS
  69. StringID=    WarpTitle
  70. String0=    Warp Speed
  71. Attach=        stat04
  72.  
  73. [STR-7]
  74. Template0=    TEMPLATE_STATS
  75. StringID=    TurnTitle
  76. String0=    Turn Rate
  77. Attach=        stat05
  78.  
  79. [STR-8]
  80. Template0=    TEMPLATE_STATS
  81. StringID=    ScanRangeTitle
  82. String0=    Scan Range
  83. Attach=        stat06
  84.  
  85. [STR-9]
  86. Template0=    TEMPLATE_STATS
  87. StringID=    VisibilityTitle
  88. String0=    Visibility
  89. Attach=        stat07
  90.  
  91.  
  92. [STR-10]
  93. Template0=    TEMPLATE_STATS
  94. StringID=    HullStrength
  95. String0=    0
  96. Attach=        stat00_val
  97.  
  98. [STR-11]
  99. Template0=    TEMPLATE_STATS
  100. StringID=    Defense
  101. String0=    0
  102. Attach=        stat01_val
  103.  
  104. [STR-12]
  105. Template0=    TEMPLATE_STATS
  106. StringID=    MissileDefense
  107. String0=    0
  108. Attach=        stat02_val
  109.  
  110. [STR-13]
  111. Template0=    TEMPLATE_STATS
  112. StringID=    Speed
  113. String0=    0
  114. Attach=        stat03_val
  115.  
  116. [STR-14]
  117. Template0=    TEMPLATE_STATS
  118. StringID=    WarpSpeed
  119. String0=    0
  120. Attach=        stat04_val
  121.  
  122. [STR-15]
  123. Template0=    TEMPLATE_STATS
  124. StringID=    TurnRate
  125. String0=    0
  126. Attach=        stat05_val
  127.  
  128. [STR-16]
  129. Template0=    TEMPLATE_STATS
  130. StringID=    ScanRange
  131. String0=    0
  132. Attach=        stat06_val
  133.  
  134. [STR-17]
  135. Template0=    TEMPLATE_STATS
  136. StringID=    Visibility
  137. String0=    0
  138. Attach=        stat07_val
  139.  
  140. ;//////////////////////////////////////////////////////////////
  141. ;Deflects titles
  142.  
  143.  
  144. [TEMPLATE_DEFLECTS]
  145. RenderObj=    TSI07A
  146. Color=        FA_GREEN
  147. AltColor=    FA_WHITE
  148. Justify=    CENTER,LEFT
  149. FontType=    FONT_TINY
  150. EffectOn=    FA_WIPE_ON_RIGHT,FA_STAY_COMPLETE
  151. EffectConst=    FA_REVERT
  152. EffectOff=    NONE
  153. MouseOver=    NONE
  154. MouseClick=    NONE
  155.  
  156. [STR-18]
  157. Template0=    TEMPLATE_DEFLECTS
  158. StringID=    ResistImpactTitle
  159. String0=    Impact
  160. Attach=        det00
  161.  
  162. [STR-19]
  163. Template0=    TEMPLATE_DEFLECTS
  164. StringID=    ResistExplosiveTitle
  165. String0=    Explosive
  166. Attach=        det01
  167.  
  168. [STR-20]
  169. Template0=    TEMPLATE_DEFLECTS
  170. StringID=    ResistPlasmaTitle
  171. String0=    Plasma
  172. Attach=        det02
  173.  
  174. [STR-21]
  175. Template0=    TEMPLATE_DEFLECTS
  176. StringID=    ResistEnergyTitle
  177. String0=    Energy
  178. Attach=        det03
  179.  
  180. [STR-22]
  181. Template0=    TEMPLATE_DEFLECTS
  182. StringID=    ResistEMPTitle
  183. String0=    EMP
  184. Attach=        det04
  185.  
  186. [STR-23]
  187. Template0=    TEMPLATE_DEFLECTS
  188. StringID=    ResistChemicalTitle
  189. String0=    Chemical
  190. Attach=        det05
  191.  
  192. [STR-24]
  193. Template0=    TEMPLATE_DEFLECTS
  194. StringID=    ResistPsionicTitle
  195. String0=    Psionic
  196. Attach=        det06
  197.  
  198. ;----------------------------
  199. ; Deflects values
  200.  
  201. [STR-25]
  202. Template0=    TEMPLATE_DEFLECTS
  203. StringID=    ResistImpact
  204. String0=    0
  205. Attach=        det00_val
  206.  
  207. [STR-26]
  208. Template0=    TEMPLATE_DEFLECTS
  209. StringID=    ResistExplosive
  210. String0=    0
  211. Attach=        det01_val
  212.  
  213. [STR-27]
  214. Template0=    TEMPLATE_DEFLECTS
  215. StringID=    ResistPlasma
  216. String0=    0
  217. Attach=        det02_val
  218.  
  219. [STR-28]
  220. Template0=    TEMPLATE_DEFLECTS
  221. StringID=    ResistEnergy
  222. String0=    0
  223. Attach=        det03_val
  224.  
  225. [STR-29]
  226. Template0=    TEMPLATE_DEFLECTS
  227. StringID=    ResistEMP
  228. String0=    0
  229. Attach=        det04_val
  230.  
  231. [STR-30]
  232. Template0=    TEMPLATE_DEFLECTS
  233. StringID=    ResistChemical
  234. String0=    0
  235. Attach=        det05_val
  236.  
  237. [STR-31]
  238. Template0=    TEMPLATE_DEFLECTS
  239. StringID=    ResistPsionic
  240. String0=    0
  241. Attach=        det06_val
  242.  
  243.  
  244. ;//////////////////////////////////////////////////////////////
  245. ; Other titles.
  246. [TEMPLATE_SMALL_TITLES]
  247. RenderObj=    TSI07A
  248. Color=        FA_WHITE
  249. AltColor=    FA_WHITE
  250. Justify=    CENTER,CENTER
  251. FontType=    FONT_TINY
  252. EffectOn=    NONE
  253. EffectConst=NONE
  254. EffectOff=    NONE
  255. MouseOver=    NONE
  256. MouseClick=    NONE
  257.  
  258. [STR-32]
  259. Template0=    TEMPLATE_SMALL_TITLES
  260. StringID=    Title_Weapons
  261. Attach=        Title_Weapons
  262. String0=    Weapons
  263.  
  264. [STR-33]
  265. Template0=    TEMPLATE_SMALL_TITLES
  266. StringID=    Title_Devices
  267. Attach=        Title_Devices
  268. String0=    Devices
  269.  
  270. [STR-34]
  271. Template0=    TEMPLATE_SMALL_TITLES
  272. StringID=    Title_Reactor
  273. Attach=        Title_Reactor
  274. String0=    Reactor
  275.  
  276. [STR-35]
  277. Template0=    TEMPLATE_SMALL_TITLES
  278. StringID=    Title_Shields
  279. Attach=        Title_Shields
  280. String0=    Shields
  281.  
  282. [STR-36]
  283. Template0=    TEMPLATE_SMALL_TITLES
  284. StringID=    Title_Engines
  285. Attach=        Title_Engines
  286. String0=    Engines
  287.  
  288. [STR-37]
  289. Template0=    TEMPLATE_TITLES
  290. FontType=    FONT_MED
  291. StringID=    Ship_Name
  292. Attach=        Ship_Name
  293. String0=    Ship Name Here.
  294.