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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_CF52C13605DB4312AEAE3E2E96F5D513
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Text File
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2002-08-24
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5KB
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294 lines
;//////////////////////////////////////////////////////////////
; New Ship Item Itemization stats menu
[TEMPLATE_TITLES]
RenderObj= TSI07A
Color= FA_GRAY
AltColor= FA_WHITE
Justify= CENTER,CENTER
FontType= FONT_SMALL
EffectOn= FA_WIPE_ON_RIGHT,FA_STAY_COMPLETE
EffectConst= FA_REVERT
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
[STR-0]
Template0= TEMPLATE_TITLES
StringID= TITLE00_TSI07A
String0= Ship Stats
Attach= TITLE00
[STR-1]
Template0= TEMPLATE_TITLES
StringID= TITLE01_TSI07A
String0= Deflects
Attach= TITLE01
;//////////////////////////////////////////////////////////////
;Stats
[TEMPLATE_STATS]
RenderObj= TSI07A
Color= FA_BLUE
AltColor= FA_WHITE
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= FA_WIPE_ON_RIGHT,FA_STAY_COMPLETE
EffectConst= FA_REVERT
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
[STR-2]
Template0= TEMPLATE_STATS
StringID= HullTitle
String0= Hull Strength
Attach= stat00
[STR-3]
Template0= TEMPLATE_STATS
StringID= DefenseTitle
String0= Defense
Attach= stat01
[STR-4]
Template0= TEMPLATE_STATS
StringID= MissileTitle
String0= Missile Defense
Attach= stat02
[STR-5]
Template0= TEMPLATE_STATS
StringID= SpeedTitle
String0= Speed
Attach= stat03
[STR-6]
Template0= TEMPLATE_STATS
StringID= WarpTitle
String0= Warp Speed
Attach= stat04
[STR-7]
Template0= TEMPLATE_STATS
StringID= TurnTitle
String0= Turn Rate
Attach= stat05
[STR-8]
Template0= TEMPLATE_STATS
StringID= ScanRangeTitle
String0= Scan Range
Attach= stat06
[STR-9]
Template0= TEMPLATE_STATS
StringID= VisibilityTitle
String0= Visibility
Attach= stat07
[STR-10]
Template0= TEMPLATE_STATS
StringID= HullStrength
String0= 0
Attach= stat00_val
[STR-11]
Template0= TEMPLATE_STATS
StringID= Defense
String0= 0
Attach= stat01_val
[STR-12]
Template0= TEMPLATE_STATS
StringID= MissileDefense
String0= 0
Attach= stat02_val
[STR-13]
Template0= TEMPLATE_STATS
StringID= Speed
String0= 0
Attach= stat03_val
[STR-14]
Template0= TEMPLATE_STATS
StringID= WarpSpeed
String0= 0
Attach= stat04_val
[STR-15]
Template0= TEMPLATE_STATS
StringID= TurnRate
String0= 0
Attach= stat05_val
[STR-16]
Template0= TEMPLATE_STATS
StringID= ScanRange
String0= 0
Attach= stat06_val
[STR-17]
Template0= TEMPLATE_STATS
StringID= Visibility
String0= 0
Attach= stat07_val
;//////////////////////////////////////////////////////////////
;Deflects titles
[TEMPLATE_DEFLECTS]
RenderObj= TSI07A
Color= FA_GREEN
AltColor= FA_WHITE
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= FA_WIPE_ON_RIGHT,FA_STAY_COMPLETE
EffectConst= FA_REVERT
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
[STR-18]
Template0= TEMPLATE_DEFLECTS
StringID= ResistImpactTitle
String0= Impact
Attach= det00
[STR-19]
Template0= TEMPLATE_DEFLECTS
StringID= ResistExplosiveTitle
String0= Explosive
Attach= det01
[STR-20]
Template0= TEMPLATE_DEFLECTS
StringID= ResistPlasmaTitle
String0= Plasma
Attach= det02
[STR-21]
Template0= TEMPLATE_DEFLECTS
StringID= ResistEnergyTitle
String0= Energy
Attach= det03
[STR-22]
Template0= TEMPLATE_DEFLECTS
StringID= ResistEMPTitle
String0= EMP
Attach= det04
[STR-23]
Template0= TEMPLATE_DEFLECTS
StringID= ResistChemicalTitle
String0= Chemical
Attach= det05
[STR-24]
Template0= TEMPLATE_DEFLECTS
StringID= ResistPsionicTitle
String0= Psionic
Attach= det06
;----------------------------
; Deflects values
[STR-25]
Template0= TEMPLATE_DEFLECTS
StringID= ResistImpact
String0= 0
Attach= det00_val
[STR-26]
Template0= TEMPLATE_DEFLECTS
StringID= ResistExplosive
String0= 0
Attach= det01_val
[STR-27]
Template0= TEMPLATE_DEFLECTS
StringID= ResistPlasma
String0= 0
Attach= det02_val
[STR-28]
Template0= TEMPLATE_DEFLECTS
StringID= ResistEnergy
String0= 0
Attach= det03_val
[STR-29]
Template0= TEMPLATE_DEFLECTS
StringID= ResistEMP
String0= 0
Attach= det04_val
[STR-30]
Template0= TEMPLATE_DEFLECTS
StringID= ResistChemical
String0= 0
Attach= det05_val
[STR-31]
Template0= TEMPLATE_DEFLECTS
StringID= ResistPsionic
String0= 0
Attach= det06_val
;//////////////////////////////////////////////////////////////
; Other titles.
[TEMPLATE_SMALL_TITLES]
RenderObj= TSI07A
Color= FA_WHITE
AltColor= FA_WHITE
Justify= CENTER,CENTER
FontType= FONT_TINY
EffectOn= NONE
EffectConst=NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
[STR-32]
Template0= TEMPLATE_SMALL_TITLES
StringID= Title_Weapons
Attach= Title_Weapons
String0= Weapons
[STR-33]
Template0= TEMPLATE_SMALL_TITLES
StringID= Title_Devices
Attach= Title_Devices
String0= Devices
[STR-34]
Template0= TEMPLATE_SMALL_TITLES
StringID= Title_Reactor
Attach= Title_Reactor
String0= Reactor
[STR-35]
Template0= TEMPLATE_SMALL_TITLES
StringID= Title_Shields
Attach= Title_Shields
String0= Shields
[STR-36]
Template0= TEMPLATE_SMALL_TITLES
StringID= Title_Engines
Attach= Title_Engines
String0= Engines
[STR-37]
Template0= TEMPLATE_TITLES
FontType= FONT_MED
StringID= Ship_Name
Attach= Ship_Name
String0= Ship Name Here.